Its main algorithm is from the open processing. Then I combined
video tracking example from the Processing application. In order to
use original source code from the open processing, I had to
modify
it for my use. First, I changed each character's font type to
BinaryITC, and I had to created svg file for each character set.
Then, I intergrated tracking algorithm, so each monster can follow
dark object in the screen instead of following mouse point.
Moreover, I made a hot spot zone, where monster starts to attack if object or person stays more than enough time. In addition, I used
twitter RSS search to create random message. However, it started
to crash when the program needs to display longer twitter entries,
and legibility started to loose when entry was too long. Thus, I
had to shorten the length of the entry, and that is why it
sometimes does not display a full sentence.
Finally, I did fine tune
for the best performance :)
Souce Code :
t_monster |
Monster |
Particle |
Type
Download Application (Win&Mac)
Screen Shoot :
Watch video